

Trigger a mission failure, but before the fail screen appears, press the Menu or Map button repeatedly until the mission name disappears. These glitches also work with Activities, so can be used to keep the police uniform used in Fuzz, or the bouncer uniform in Crowd Control.Īfter using a Mission Exit Glitch, the game still believes the mission is active to some extent, so the game should be saved and reloaded afterwards to avoid problems.Īll glitches work on all platforms, and can be used to exit any mission, including Jailbreak.ĭuring a Mission Replay there is an additional Replay in a Replay glitch, which is easier to perform than either of the normal Exit Glitches. These glitches are useful to obtain cars or clothing items which are only available during certain missions and are otherwise impossible to get afterward, such as the repair uniform used in Assault on Precinct 31.

After successfully performing these glitches, the mission cleanup script is bypassed, so Playa stays in the same location with the same vehicles, weapons, and clothing. There are multiple glitches which allow exiting an activity, a mission, or a Mission Replay, without a "Mission Failed" screen. Excluding DLC content there are forty-two missions and fourteen strongholds. There is also one extra mission " Revelation" that is not part of the prologue, epilogue or any gang arcs. The prologue and epilogue each consist of four missions and one Stronghold. Unlike Saints Row, the concept of Strongholds is not formally introduced.

Completing each Stronghold awards control of that neighborhood and some cash. In addition to the eleven missions in each Gang arc, each gang has four non-storyline Stronghold missions which silently become available after certain missions, and must be completed to unlock the final mission of each arc. There is a 3rd Street Saints Prologue, followed by three concurrent gang arcs, with an Ultor Epilogue once all three gangs have been defeated. In Saints Row 2, Missions are divided into five sections.
